Beasts

Beasts

Every BeastLink Kaiju archetype explained — aerial hunters, close-range brutes, siege colossi and stalkers, with abilities, playstyles and squad roles.

4
At Launch
8
Planned for 1.0
4
Archetypes

Introduction

Beasts are the colossal Kaiju at the heart of BeastLink. While humans and vehicles fight for control of the city, players who spend enough serum can Link with a dormant Beast and take direct control of its devastating power. The developers have confirmed four Beasts will be available at the August 18, 2026 Early Access launch, with eight planned by 1.0, but their official names have not yet been revealed. What has been shown is a clear spread of archetypes, from agile aerial hunters to relentless close-range brutes. This category explains each archetype, how its abilities change the flow of a match, and which Beast suits your squad, your map and your personal playstyle.

Beast Archetype Comparison

ArchetypeTypeTierSignature Ability
S Aerial HunterAerialSSwooping dive attacks that strafe city blocks from above
A Close-Range BruteBrawlerAMassive sweeping melee swipes that level entire buildings
A Siege ColossusSiegeARanged projectile bombardments that collapse skyscrapers
B Swift StalkerAmbushBStealthy pounce attacks and rapid traversal between cover

Beast Roster

S

Aerial Hunter

Agile flying Kaiju archetype — high mobility, strikes from above.

TypeAerial predator that dominates the sky. It is strongest on open maps with wide sight lines and long sight lines across rooftops.
AbilitiesSwooping dive attacks and strafing runs that rain destruction on infantry columns and convoys below.
PlaystyleHit-and-run harassment. Strike, disengage, reposition, and keep pressure on enemy squads from angles they cannot easily return fire from.
Counter StrategyStay under cover and use anti-aircraft weapons or aircraft. Tight urban canyons deny it room to maneuver, so force fights indoors where it struggles.
A

Close-Range Brute

Front-line brawler archetype — devastating up close, slow to reposition.

TypeBrawler built for dense urban combat. It thrives in city centers where buildings funnel enemies into its reach and give it cover to close distance.
AbilitiesMassive sweeping melee swipes that level entire buildings, with area-of-effect damage that punishes clustered squads hiding in structures.
PlaystyleFront-line aggression. Push objectives, collapse enemy cover, and force infantry out of buildings into open ground where your raw damage wins.
Counter StrategyKeep your distance and use vehicles, rockets and hit-and-run tactics. It is slow to turn and reposition, so mobility is your greatest weapon against it.
A

Siege Colossus

Long-range heavy hitter archetype — dominates from range, vulnerable up close.

TypeSiege engine that excels at breaking fortified positions from a distance. It is the best archetype for destroying objectives and denying zones before squads arrive.
AbilitiesRanged projectile bombardments that collapse skyscrapers and soften defensive positions, clearing the way for your infantry to advance.
PlaystyleArea denial and objective breaking. Park at a chokepoint, bombard incoming forces, and force the enemy to either expose themselves or route around you.
Counter StrategyClose the distance fast. Use helicopters and fast vehicles to break its line of sight, then punish its slow handling with close-range brawlers and anti-Beast weapons.
B

Swift Stalker

Ambush specialist archetype — deadly in PvE, harder to pilot to wins in PvP.

TypeAmbush predator that uses rapid traversal and stealth to appear where enemies least expect it, striking isolated targets before vanishing into the ruins.
AbilitiesStealthy pounce attacks and rapid movement between cover, ideal for flanking scattered squads and hunting down lone vehicle pilots.
PlaystyleFlanking and target elimination. Pick off stragglers, destroy single vehicles, and create chaos behind enemy lines while your squad pushes the objective.
Counter StrategyStay in groups and keep a spotter watching the flanks. It is the weakest in a straight fight, so denying it isolated targets removes most of its value.

Core Mechanics

Beast gameplay in BeastLink is built around the Link system. During a match you earn serum by destroying targets, securing objectives and supporting your squad, and that serum is spent to Link with a dormant Beast. When you Link, you take direct control of a colossal Kaiju with its own unique abilities, dramatically shifting the balance of power on the battlefield. Each Beast archetype has a distinct role: aerial hunters control the sky, close-range brutes dominate dense urban streets, siege colossi break fortifications from range, and swift stalkers ambush isolated targets. Because Beasts are powerful but not invincible, managing your position, your abilities and the destruction around you is what separates a good Beast pilot from a great one.

Advantages

Linking with a Beast gives you the single most powerful presence on the battlefield. A well-played Beast can collapse buildings on enemy squads, clear an objective single-handedly, and force the entire enemy team to change their strategy to deal with you. Beast gameplay also offers the most dramatic and cinematic moments in BeastLink, which makes it extremely rewarding for players who enjoy high-impact, high-risk action. Because there are different archetypes, you can choose a Beast that matches how you like to play — aggressive brawler, patient sniper-style artillery, mobile harasser or sneaky assassin — which gives every Beast pilot a distinct identity and keeps the role fresh across many matches.

Challenges

Being a Beast makes you the biggest target on the map, and every enemy squad, vehicle and weapon will focus on you. You are slow to reposition compared to infantry and vehicles, which means skilled players can keep their distance and wear you down with rockets and anti-Beast weapons. Your movement in tight urban environments can be limited, and buildings that help you also block your path. The serum cost to Link is significant, so a wasted Beast activation can lose your squad the resource advantage. Finally, because Beast names and full ability kits are not yet officially revealed, some Beast-specific advice is based on archetype behavior and official previews rather than confirmed in-game data.

Frequently Asked Questions

How many Beasts are in BeastLink?+
BeastLink launches with four Beasts at the August 18, 2026 Early Access release, and the developers have planned eight total for the 1.0 launch around summer 2027. The official names of the launch Beasts have not been publicly revealed, but the developers have described a spread of archetypes, from agile aerial hunters to relentless close-range brutes. Until the roster is officially announced, the community tracks Beasts by their archetype and role, and this wiki keeps that list updated as new information appears.
How do I unlock a Beast?+
You do not permanently unlock Beasts the way you would a character in a roster game. Instead, you Link with a dormant Beast during a match by spending serum that you earn through combat, objectives and squad contribution. Once Linked, you control that Beast for the remainder of your Link duration or until it is destroyed. Because the Link system is match-based, the same Beast is available to any player in a match who can earn enough serum, which keeps the playing field fair and makes serum management a core strategic skill.
What is the best Beast for beginners?+
For most beginners, the Close-Range Brute archetype is the most forgiving because its abilities are straightforward and its melee swipes are easy to land in dense city streets. The Aerial Hunter requires strong map awareness and constant repositioning, which takes practice. The Siege Colossus is powerful from range but demands good positioning to avoid being rushed. The Swift Stalker is fun but the hardest to pilot effectively in PvP because it relies on flanking and isolated targets. Start with the Brute, learn how Beasts move and fight, then branch into the others.
Can two players Link with the same Beast?+
BeastLink is designed for multiple active Beasts per match on large 32-player maps, but the exact rules for whether two players can Link with the same Beast simultaneously have not been fully detailed yet. The developers have emphasized that matches support multiple active Beasts, which suggests each Beast is a unique entity that can only be controlled by one player at a time. When official details are confirmed, this wiki will update the Beast guides with the exact spawning and Link rules.

Quick Tips

💡

Save your Link for the right moment. A Beast is most valuable when it can swing an objective fight, so do not Link the instant you have the serum. Hold your serum through the early game, coordinate with your squad, and Link when the objective is contested or when the enemy has committed their forces to one location. A well-timed Beast activation is worth far more than an early one.

💡

Learn each map from a Beast’s perspective. A map that feels huge on foot is actually a maze when you are a thirty-story Kaiju, so study where buildings funnel movement, where the sky is open, and where you can collapse structures onto objectives. Knowing the map lets you predict where enemy squads will be and catch them in the open.

💡

Watch your flanks. As a Beast you are the primary target, and coordinated squads will use vehicles and rockets to keep you pinned. Keep a mobile squadmate as a spotter, retreat when your health drops, and use the destruction system to create cover for yourself. A Beast that retreats to regenerate and returns fresh is far more dangerous than one that fights to the death.

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